Wyatt Palmer is an eighth-grader at Culver Middle School in Miami, Florida and along with all his classmates is on his way to Washington, DC. This trip is supposed to be full of museum and monument tours but turns into an adventure that they could never have imagined, and not in a good way. On the plane from Miami to DC Wyatt's best friend Matt becomes suspicious of the strange men sitting in the seat behind them. Determined to find out what they are up to Matt gets a hold of one of their bags and steals a small box that he thinks might be a detonator. The boys draw way too much attention to themselves and the strange men, and end up almost getting kicked off the trip and that's just the beginning. Soon the strange men are in pursuit of them and what they stole. The boys, with the help of Wyatt's crush Suzana, are in a race to keep themselves from getting caught and stop the two men before they can follow through with their presumed attack on the White House, all while trying to slip under the radar of their teachers. This is a laugh-out-loud story and will be sure to please even the most reluctant of readers. (Grades 5-7 School Library Journal)
Dash and his family live on the moon. They are part of the first group of humans to live on Moon Base Alpha and famous on Earth for it. Sounds exciting right? Not according to Dash, who is bored out of his mind. Dash is trapped inside the tiny moon base since kids are not allowed on the surface, and the only thing to do to occupy his time is play virtual reality games. When Moon Base Alpha's top scientist turns up dead, Dash believes that it might not have been an accident. Along with new supplies, the supply ship brings some new residents to the base including a new girl Dash's age who he eventually befriends. Dash becomes convinced Dr. Holtz's death was foul play and begins an investigation into many suspects to solve the mystery. Each chapter opens with an excerpt from “The Official Residents' Guide to Moon Base Alpha” NASA's instructional guide to living on the moon. Dash is very clever and the mystery in this story is not only complex but often funny too. (Grades 3-7 School Library Journal)
It is late at night and everyone is sleeping. Sylvie the cat persuades her boy to go outside into the darkness, where they are greeted by the shadows of flowers, and by nocturnal animals who want them to explore the night world. Perfect bedtime reading for ages 3 and up.